Below is the best 6.2 Combat Rogue Pvp Spec for battlegrounds, arena, rbgs etc… These talents are not set in stone because the playstyle of the player is what really dictates what should be chosen. However, these combat rogue 6.2 pvp talents have shown to work great for most players.
Note: Having the right talents is important, but using the correct rotation is what separates the pros and the amateurs.
Click Here For an Addon with Premade 6.2 PvP Rotations
(video tutorial for making pvp macros at the bottom)
Level 15 (Tier 1) – subterfuge
Allows you to keep utilizing Stealth-requiring abilities seconds after you break Stealth, along with it being utilized for more damage in the form of more stuns and damage abilities. The flexibility in this skill causes it to be very valuable against nearly every player you come across.
Level 30 (Tier 2) – nerve-strike
Gives a efficient debuff, particularly when enjoying in group player v. player which would cripple your current opposition through debuffing the healers and leading damage dealers.
Level 45 (Tier 3) – elusiveness
Comes with a buff that’s easy to retain, on account of the lower cost regarding Feint, which allows you to keep Elusiveness up for most incoming crowd control.
Level 60 (Tier 4) – shadowstep
Comes with a solid movement ability which, contrary to Cloak of Dagger, doesn’t demand Stealth as well as Shadowstep features a quick cooldown making it possible for regular use.
Level 75 (Tier 5) – prey-on-the-weak
Offers a effective damage increase from all resources. This specific skill performs exceptionally well inside teams to enhance the dps acquired into a focus target because of your total group. The general utility in this talent helps it be an excellent choice for this tier.
Level 90 (Tier 6) – marked-for-death
Offers excellent burst dps potential together with on-demand combo points. The ability to make use of back-to-back finish techniques is incredibly valuable, throughout nearly every Payers v Payer situation.
Level 100 (Tier 7) – death-from-above
Provides a completely new finish move that offers the two area damage as well as competes using a buffed Eviscerate.